There were a lot of games announced at E3 this year. One that caught my eye the most was Super Ultra Dead Rising 3 Arcade Remix Hyper Edition DX Plus Alpha (SUDR3) . . . now say that 3 times fast. The amazing thing is that Capcom was able to keep it under their hat, and release it the day of E3.
SUDR3 is a DLC add-on for Dead Rising 3 that adds several characters from Capcom’s other game franchises into Dead Rising 3 . . . sort of. What’s actually happening is that the 4 main characters from the Dead Rising series have broken into a costume store and are cosplaying as these other characters. While they are cosplaying, they can pull off that characters moves. As an example, while Nick is cosplaying as Ryu from the Street Fighter franchise, he gains the ability to throw fireballs. This whole thing sounds awesome, but it isn’t without its flaws.
When fellow Nerd-Base writer Dave Chosid and I get into discussions about videogames, there is one topic that continuously comes up. What is next gen? Why upgrade? Is it just better graphics, or is there more to it? At first I didn’t have a good response for him because it seemed like he was right. I didn’t see anything else other than slightly updated graphics. As news continues to come out about both systems, I think I finally have a good idea as to what next gen is supposed to be.
This last generation was all about motion controls, and high definition. The Xbox 360 kicked everything off with HD graphics right out the gate. The original Xbox and the PS2 could do some games in HD, but it was few and far between. The PS3 and the Wii launched about a year later. The PS3 continued the trend with HD graphics, but the Wii went a different way with motion controls. After the Wii’s great success Microsoft and Sony followed suit with the Kinect, and the PlayStation Move.